WebGPU Pooled EffectsEvidence pending

Canonical Lab · Three.js 0.185.1

WebGPU Pooled Effects

Interactive Three.js WebGPU/TSL demo for WebGPU Pooled Effects, with 7 scenarios, 7 mechanisms, and 3 quality tiers and evidence-gated validation.

Evidence status: The implementation is available for technical review, but its native-WebGPU runtime and evidence gates remain incomplete.

Readiness & remaining fixes 4

Declared evidence work remains. Overall implementation status does not establish individual runtime or performance claims.

  1. P0Define and measure the target performance contract

    The ultra, high, medium tiers have no accepted frame target. Record named device/browser/GPU, viewport, DPR, sustained CPU/GPU/presentation p50 and p95, deadline misses, memory, and settled quality. Submission time is not GPU timing.

    tiers[].frameTargetMs
  2. P0Live Soft Depth Sampling runtime proof

    soft-depth occlusion quantitative gate was not claimed PASS in the correctness mechanismClaims ledger.

    runtimeProof.live-soft-depth-sampling
  3. P0GPU Timestamps runtime proof

    performanceCompliance remains INSUFFICIENT_EVIDENCE; no accepted GPU p95 timestamp claim is published.

    runtimeProof.gpu-timestamps
  4. P2Close tier-specific acceptance

    Validate and promote ultra, high, medium as independent visual and performance contracts without crossing their protected invariants.

    tiers[].acceptanceStatus

Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.

Owning skill
Representation-First Particles, Trails, and Effects
Published routes
7 scenarios · 7 mechanisms · 3 quality tiers

Supported mechanisms

  • reentry-shell-and-wake — Reentry Shell And Wake
  • impact-sparks — Impact Sparks
  • debris-dissolve — Debris Dissolve
  • gpu-pool-and-compaction — GPU Pool And Compaction
  • indirect-draws — Indirect Draws
  • hdr-emissive-and-depth — HDR Emissive And Depth
  • 1 additional mechanisms are documented by the owning skill.