Native WebGPU Cached Clipmap Shadow LabAccepted

Canonical Lab · Three.js 0.185.1

Native WebGPU Cached Clipmap Shadow Lab

Interactive Three.js WebGPU/TSL demo for Native WebGPU Cached Clipmap Shadow Lab, with 9 scenarios, 9 mechanisms, and 3 quality tiers and evidence-gated…

Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.

Readiness & remaining fixes 0

The declared published contract has accepted evidence and no open acceptance gates.

  1. DONENo open acceptance gates

    The declared published contract is accepted.

    status.accepted

Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.

Owning skill
Scalable Real-Time Shadows
Published routes
9 scenarios · 9 mechanisms · 3 quality tiers

Supported mechanisms

  • bounded-shadow — Bounded Shadow
  • csm — Csm
  • tiled-shadow — Tiled Shadow
  • cached-clipmap — Cached Clipmap
  • texel-snap-and-pan — Texel Snap And Pan
  • bias-sweep — Bias Sweep
  • 3 additional mechanisms are documented by the owning skill.
initializing native WebGPU…