Native WebGPU Cached Clipmap Shadow LabAccepted
Canonical Lab · Three.js 0.185.1
Native WebGPU Cached Clipmap Shadow Lab
Interactive Three.js WebGPU/TSL demo for Native WebGPU Cached Clipmap Shadow Lab, with 9 scenarios, 9 mechanisms, and 3 quality tiers and evidence-gated…
Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.
Readiness & remaining fixes 0
The declared published contract has accepted evidence and no open acceptance gates.
- DONENo open acceptance gates
The declared published contract is accepted.
status.accepted
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
- Owning skill
- Scalable Real-Time Shadows
- Published routes
- 9 scenarios · 9 mechanisms · 3 quality tiers
Supported mechanisms
bounded-shadow— Bounded Shadowcsm— Csmtiled-shadow— Tiled Shadowcached-clipmap— Cached Clipmaptexel-snap-and-pan— Texel Snap And Panbias-sweep— Bias Sweep- 3 additional mechanisms are documented by the owning skill.