WebGPU Bounded WaterAccepted
Canonical Lab · Three.js 0.185.1
WebGPU Bounded Water
Interactive Three.js WebGPU/TSL demo for WebGPU Bounded Water, with 1 scenario, 6 mechanisms, and 4 quality tiers and evidence-gated validation.
Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.
Readiness & remaining fixes 5
Declared evidence work remains. Overall implementation status does not establish individual runtime or performance claims.
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P0Define and measure the target performance contract
The ultra, high, medium, low tiers have no accepted frame target. Record named device/browser/GPU, viewport, DPR, sustained CPU/GPU/presentation p50 and p95, deadline misses, memory, and settled quality. Submission time is not GPU timing.
tiers[].frameTargetMs -
P0Heightfield Readback runtime proof
presentation final/no-post/diagnostics RGBA8 readbacks captured; specialized heightfield storage probe remains residual for full acceptance.
runtimeProof.heightfield-readback -
P0Receiver Caustic Energy Readback runtime proof
GPU storage-buffer energy-closure probe required for full acceptance; not claimed on primary correctness lane.
runtimeProof.receiver-caustic-energy-readback -
P0Opaque Color Depth Without Water runtime proof
primary correctness presentation captured; specialized opaque-without-water pass proof residual for full acceptance.
runtimeProof.opaque-color-depth-without-water -
P0GPU Mutation Probes runtime proof
async-impulse-loss and receiver-energy-closure probes required for full acceptance; not claimed on primary correctness lane.
runtimeProof.gpu-mutation-probes
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
- Owning skill
- Water Optics
- Published routes
- 1 scenarios · 6 mechanisms · 4 quality tiers
Supported mechanisms
heightfield-simulation— Heightfield Simulationdrops-and-object-ripples— Drops And Object Ripplesdifferential-caustics— Differential Causticsrefraction-and-absorption— Refraction And Absorptionfresnel-and-tir— Fresnel And Tirbuoyancy-spray-and-masks— Buoyancy Spray And Masks