Proxy Demo · Three.js 0.185.1
Procedural Motion Timeline
Interactive Three.js WebGPU concept demo for Procedural Motion Systems. The docs page uses a small CPU-side hero actor set for readability. The production…
Evidence status: This is a secondary presentation surface, not canonical runtime evidence. The docs page uses a small CPU-side hero actor set for readability. The production skill remains fixed-step replay, previous/current storage slots, compute dispatch ownership, and quaternion frame contracts.
Readiness & remaining fixes 1
This is a secondary presentation surface; canonical readiness is owned elsewhere.
P0 Follow canonical lab webgpu-procedural-timelines
The docs page uses a small CPU-side hero actor set for readability. The production skill remains fixed-step replay, previous/current storage slots, compute dispatch ownership, and quaternion frame contracts.
proxyStatus
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
Owning skill Procedural Motion Systems
Published routes 0 scenarios · 0 mechanisms · 0 quality tiers
Supported mechanisms
Interactive presentation linked to the owning production skill contract.
Owning skill Canonical lab Evidence report Demo registry Source repository