WebGPU Procedural TimelinesEvidence pending
Canonical Lab · Three.js 0.185.1
WebGPU Procedural Timelines
Interactive Three.js WebGPU/TSL demo for WebGPU Procedural Timelines, with 3 scenarios, 6 mechanisms, and 3 quality tiers and evidence-gated validation.
Evidence status: The implementation is available for technical review, but its native-WebGPU runtime and evidence gates remain incomplete.
Readiness & remaining fixes 3
3 open closure items. Loadable does not mean accepted or performance-valid.
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P0Define and measure the target performance contract
The full, balanced, test-minimum tiers have no accepted frame target. Record named device/browser/GPU, viewport, DPR, sustained CPU/GPU/presentation p50 and p95, deadline misses, memory, and settled quality. Submission time is not GPU timing.
tiers[].frameTargetMs -
P0Current Adapter GPU Timestamp runtime proof
timestampQueriesActive remains false for correctness profile; GPU timing is not accepted as performance evidence.
runtimeProof.current-adapter-gpu-timestamp -
P2Close tier-specific acceptance
Validate and promote full, balanced, test-minimum as independent visual and performance contracts without crossing their protected invariants.
tiers[].acceptanceStatus
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
- Owning skill
- Procedural Motion Systems
- Published routes
- 3 scenarios · 6 mechanisms · 3 quality tiers
Supported mechanisms
launch-and-staging— Launch And Stagingspin-docking— Spin Dockingdebris-release— Debris Releasequaternion-and-reparent— Quaternion And Reparentcompute-storage— Compute Storageinterpolation-and-velocity— Interpolation And Velocity