Proxy Demo · Three.js 0.185.1
Scene-Referred Exposure Rig
Interactive Three.js WebGPU concept demo for Exposure And Color Grading. The docs page simulates the meter state in live scene controls for readability. The…
Evidence status: This is a secondary presentation surface, not canonical runtime evidence. The docs page simulates the meter state in live scene controls for readability. The production skill remains compute-reduced HDR luminance, storage-buffer exposure, explicit tone mapping, and post-tone-map LUT sampling.
Readiness & remaining fixes 1
This is a secondary presentation surface; canonical readiness is owned elsewhere.
P0 Follow canonical lab webgpu-exposure-color-pipeline
The docs page simulates the meter state in live scene controls for readability. The production skill remains compute-reduced HDR luminance, storage-buffer exposure, explicit tone mapping, and post-tone-map LUT sampling.
proxyStatus
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
Owning skill Exposure And Color Grading
Published routes 0 scenarios · 0 mechanisms · 0 quality tiers
Supported mechanisms
Interactive presentation linked to the owning production skill contract.
Owning skill Canonical lab Evidence report Demo registry Source repository