WebGPU Touch History FrostAccepted

Canonical Lab · Three.js 0.185.1

WebGPU Touch History Frost

Interactive Three.js WebGPU/TSL demo for WebGPU Touch History Frost, with 1 scenario, 6 mechanisms, and 3 quality tiers and evidence-gated validation.

Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.

Readiness & remaining fixes 0

The declared published contract has accepted evidence and no open acceptance gates.

  1. DONENo open acceptance gates

    The declared published contract is accepted.

    status.accepted

Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.

Owning skill
Dynamic Surface Effects
Published routes
1 scenarios · 6 mechanisms · 3 quality tiers

Supported mechanisms

  • history-and-deposit — History And Deposit
  • diffusion — Diffusion
  • blur-and-reconstruction — Blur And Reconstruction
  • crystal-field-and-normals — Crystal Field And Normals
  • refraction-and-fresnel — Refraction And Fresnel
  • full-vs-dirty-vs-idle — Full Vs Dirty Vs Idle