WebGPU Touch History FrostAccepted
Canonical Lab · Three.js 0.185.1
WebGPU Touch History Frost
Interactive Three.js WebGPU/TSL demo for WebGPU Touch History Frost, with 1 scenario, 6 mechanisms, and 3 quality tiers and evidence-gated validation.
Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.
Readiness & remaining fixes 0
The declared published contract has accepted evidence and no open acceptance gates.
- DONENo open acceptance gates
The declared published contract is accepted.
status.accepted
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
- Owning skill
- Dynamic Surface Effects
- Published routes
- 1 scenarios · 6 mechanisms · 3 quality tiers
Supported mechanisms
history-and-deposit— History And Depositdiffusion— Diffusionblur-and-reconstruction— Blur And Reconstructioncrystal-field-and-normals— Crystal Field And Normalsrefraction-and-fresnel— Refraction And Fresnelfull-vs-dirty-vs-idle— Full Vs Dirty Vs Idle