Object Sculptor Multi-Subject CorpusEvidence pending

Canonical Lab · Three.js 0.185.1

Object Sculptor Multi-Subject Corpus

Interactive Three.js WebGPU/TSL demo for Object Sculptor Multi-Subject Corpus, with 3 scenarios, 5 mechanisms, and 3 quality tiers and evidence-gated…

Evidence status: The implementation is available for technical review, but its native-WebGPU runtime and evidence gates remain incomplete.

Readiness & remaining fixes 15

Declared evidence work remains. Overall implementation status does not establish individual runtime or performance claims.

  1. P0Define and measure the target performance contract

    The full, budgeted, minimum tiers have no accepted frame target. Record named device/browser/GPU, viewport, DPR, sustained CPU/GPU/presentation p50 and p95, deadline misses, memory, and settled quality. Submission time is not GPU timing.

    tiers[].frameTargetMs
  2. P0Native Webgpu capability proof

    Controller must await WebGPURenderer.init() and reject a backend where isWebGPUBackend is not true; no fallback is activated.

    capabilityRequirements.native-webgpu
  3. P0Single Scene Render capability proof

    Frame execution must report exactly one scene render and no duplicate diagnostic or presentation render.

    capabilityRequirements.single-scene-render
  4. P0No Post Processing capability proof

    Runtime graph and frame record must report zero post-processing passes.

    capabilityRequirements.no-post-processing
  5. P0Mobile Resource Accounting capability proof

    Named-device sustained evidence must report CPU/GPU/presentation timing, render items, submissions, shadow casters, materials/pipelines, and peak live bytes.

    capabilityRequirements.mobile-resource-accounting
  6. P0Renderer Init runtime proof

    Await controller readiness after WebGPURenderer.init().

    runtimeProof.renderer-init
  7. P0Backend Is Webgpu runtime proof

    Capture controller metrics with nativeWebGPU true.

    runtimeProof.backend-is-webgpu
  8. P0Physical Routes runtime proof

    Load all 15 scenario/mechanism/tier/camera physical routes and prove each locks exactly one route dimension.

    runtimeProof.physical-routes
  9. P0Mechanism Reachable runtime proof

    Load every final, blockout, hierarchy, materials, and action-ready mechanism route and bind the observed controller mode to the physical route record.

    runtimeProof.mechanism-reachable
  10. P0Target Contracts runtime proof

    Capture protected node, socket, ColliderConstructionInput, destruction-group, mode, tier, and exact-reset inventories for all three targets.

    runtimeProof.target-contracts
  11. P0Render Ownership runtime proof

    Capture one renderer owner, one scene render, one tone-map owner, one output-transform owner, and zero post-processing passes.

    runtimeProof.render-ownership
  12. P0Aligned Readback runtime proof

    Capture the actual integer WebGPU row stride, 256-byte alignment, compact width, height, and normalized render-target pixels for every required PNG.

    runtimeProof.aligned-readback
  13. P0Visual Contracts runtime proof

    Inspect final and diagnostic PNGs for each target and record AI-vision authored-contract scores; no reference-image similarity claim is permitted.

    runtimeProof.visual-contracts
  14. P0Sustained Performance runtime proof

    Record named-device sustained CPU/GPU/presentation evidence and mobile resource accounting without inventing a universal frame target.

    runtimeProof.sustained-performance
  15. P2Close tier-specific acceptance

    Validate and promote full, budgeted, minimum as independent visual and performance contracts without crossing their protected invariants.

    tiers[].acceptanceStatus

Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.

Owning skill
Three.js Object Sculptor
Published routes
3 scenarios · 5 mechanisms · 3 quality tiers

Supported mechanisms

  • final — Final
  • blockout — Blockout
  • hierarchy — Hierarchy
  • materials — Materials
  • action-ready — Action Ready

Potted Bonsai

A rooted botanical sculpture with closed branch rings, tiered opaque foliage, authored sway pivots, and a ceramic vessel.