WebGPU Camera RigAccepted
Canonical Lab · Three.js 0.185.1
WebGPU Camera Rig
Interactive Three.js WebGPU/TSL demo for WebGPU Camera Rig, with 1 scenario, 6 mechanisms, and 3 quality tiers and evidence-gated validation.
Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.
Readiness & remaining fixes 0
The declared published contract has accepted evidence and no open acceptance gates.
- DONENo open acceptance gates
The declared published contract is accepted.
status.accepted
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
- Owning skill
- Camera Controls And Rigs
- Published routes
- 1 scenarios · 6 mechanisms · 3 quality tiers
Supported mechanisms
scale-aware-framing— Scale Aware Framinghandoff-and-replay— Handoff And Replaypointer-orbit-and-collision— Pointer Orbit And Collisionfloating-origin— Floating Originprojection-and-depth— Projection And Depthshared-jitter-and-velocity— Shared Jitter And Velocity