Native WebGPU Structured Ash GrowthAccepted
Canonical Lab · Three.js 0.185.1
Native WebGPU Structured Ash Growth
Interactive Three.js WebGPU/TSL demo for Native WebGPU Structured Ash Growth, with 6 scenarios, 4 mechanisms, and 3 quality tiers and evidence-gated validation.
Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.
Readiness & remaining fixes 0
The declared published contract has accepted evidence and no open acceptance gates.
- DONENo open acceptance gates
The declared published contract is accepted.
status.accepted
Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.
- Owning skill
- Procedural Vegetation
- Published routes
- 6 scenarios · 4 mechanisms · 3 quality tiers
Supported mechanisms
structured-growth— Structured Growthleaf-origins-and-normals— Leaf Origins And Normalsforest-storage-and-lod— Forest Storage And LODvegetation-shadow-parity— Vegetation Shadow Parity