Native WebGPU Structured Ash GrowthAccepted

Canonical Lab · Three.js 0.185.1

Native WebGPU Structured Ash Growth

Interactive Three.js WebGPU/TSL demo for Native WebGPU Structured Ash Growth, with 6 scenarios, 4 mechanisms, and 3 quality tiers and evidence-gated validation.

Evidence status: Accepted runtime evidence is available for the published contract represented by this demo.

Readiness & remaining fixes 0

The declared published contract has accepted evidence and no open acceptance gates.

  1. DONENo open acceptance gates

    The declared published contract is accepted.

    status.accepted

Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.

Owning skill
Procedural Vegetation
Published routes
6 scenarios · 4 mechanisms · 3 quality tiers

Supported mechanisms

  • structured-growth — Structured Growth
  • leaf-origins-and-normals — Leaf Origins And Normals
  • forest-storage-and-lod — Forest Storage And LOD
  • vegetation-shadow-parity — Vegetation Shadow Parity
initializing native WebGPU…