Relativistic Space ShotEvidence pending

Integration Demo · Three.js 0.185.1

Relativistic Space Shot

Interactive Three.js WebGPU/TSL demo for Relativistic Space Shot, with 1 scenario, 6 mechanisms, and 3 quality tiers and evidence-gated validation.

Evidence status: The implementation is available for technical review, but its native-WebGPU runtime and evidence gates remain incomplete.

Readiness & remaining fixes 6

6 open closure items. Loadable does not mean accepted or performance-valid.

  1. P0GPU Timestamps capability proof

    INSUFFICIENT_EVIDENCE

    capabilityRequirements.gpu-timestamps
  2. P0Curved Ray Particle Readback runtime proof

    presentation capture published; mechanism diagnostic modes deferred due to TSL WGSL assignment bug

    runtimeProof.curved-ray-particle-readback
  3. P0Current Adapter Timing runtime proof

    INSUFFICIENT_EVIDENCE

    runtimeProof.current-adapter-timing
  4. P0Lifecycle runtime proof

    INSUFFICIENT_EVIDENCE

    runtimeProof.lifecycle
  5. P1Capture a current-source evidence bundle

    Publish source-hash-bound renderer/backend facts, required diagnostic images, aligned readbacks, resource inventory, timing method, and limitations; directly inspect the important artifacts before promotion.

    evidenceBundle
  6. P2Close tier-specific acceptance

    Validate and promote balanced, hero, budgeted as independent visual and performance contracts without crossing their protected invariants.

    tiers[].acceptanceStatus

Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.

Owning skill
Image Pipeline
Published routes
1 scenarios · 6 mechanisms · 3 quality tiers

Supported mechanisms

  • curved-ray-hdr — Curved Ray HDR
  • motion-event-packets — Motion Event Packets
  • gpu-particle-pools — GPU Particle Pools
  • shared-emissive-bloom — Shared Emissive Bloom
  • single-temporal-exposure-output — Single Temporal Exposure Output
  • owner-graph — Owner Graph
Owning skillEvidence reportDemo registrySource repository

Native WebGPU · integration evidence pending

Relativistic Space Shot

Initializing the sole WebGPU renderer and RenderPipeline…

Awaiting first render…