Integration Temporal SurfaceEvidence pending

Integration Demo · Three.js 0.185.1

Integration Temporal Surface

Interactive Three.js WebGPU/TSL demo for Integration Temporal Surface, with 2 scenarios, 5 mechanisms, and 3 quality tiers and evidence-gated validation.

Evidence status: The implementation is available for technical review, but its native-WebGPU runtime and evidence gates remain incomplete.

Readiness & remaining fixes 3

Declared evidence work remains. Overall implementation status does not establish individual runtime or performance claims.

  1. P0Define and measure the target performance contract

    The full, balanced, budgeted tiers have no accepted frame target. Record named device/browser/GPU, viewport, DPR, sustained CPU/GPU/presentation p50 and p95, deadline misses, memory, and settled quality. Submission time is not GPU timing.

    tiers[].frameTargetMs
  2. P1Capture a current-source evidence bundle

    Publish source-hash-bound renderer/backend facts, required diagnostic images, aligned readbacks, resource inventory, timing method, and limitations; directly inspect the important artifacts before promotion.

    evidenceBundle
  3. P2Close tier-specific acceptance

    Validate and promote full, balanced, budgeted as independent visual and performance contracts without crossing their protected invariants.

    tiers[].acceptanceStatus

Use the linked skill and source to inspect route ownership and evidence classification before treating this presentation as an accepted implementation.

Owning skill
State-Transition Dynamic Surface Effects
Published routes
2 scenarios · 5 mechanisms · 3 quality tiers

Supported mechanisms

  • shared-scene-color — Shared Scene Color
  • shared-depth-velocity-camera — Shared Depth Velocity Camera
  • feature-local-history — Feature Local History
  • host-reset-registry — Host Reset Registry
  • host-output-ownership — Host Output Ownership
Owning skillEvidence reportDemo registrySource repository

Temporal Surface × Image Pipeline

Native WebGPU runtime implemented. Acceptance remains incomplete pending v2 capture and current-adapter timing.

Initializing…